Muslim Armies of the Crusading Era


Seljuqs of Rum #1

Seljuks of Rum #2

Fatamid Egyptian 1030 AD

Fatamid Egyptian 1060 AD

Fatamid Egyptian 1167

Zanghid-Syrian

Ayyubid (Saladin)

Ghaznavids

    Seljuq Sultanate of Rum, 1237 AD

    The Seljuqs of Rum are the most popular Seljuq variant, being able to utilise a small (but useful) strike force of Kn.  This gives the army more punch than other variants.

    The list is based on Kevin Donavon's input.

    Command 1

    Seljuq CinC  Reg Cv(S) 
    5 Greek/Armenian Irr Kn(F)
    6 Turkmen Irr LH(S)
    6 Spearmen Irr Sp(I)
    1 Archer Irr Ps(O)
    18.5 EE/ BP6.5
    Command 2
    1 Seljuq Reg Cv(S) Sub
    4 Turkmen Irr LH(S)
    2 Crossbowmen Reg Bw(O)
    6 Turkish Foot Irr Ax(O)
    1 Turkish Archers Irr Ps(O)
    2 Naffatun Irr Ps(X)
    15.5 EE / BP5.5
    Command 3
    1 Seljuq Reg Cv(S) Sub
    1 Georgian Irr Cv(S)
    3 Askari Reg Cv(O)
    6 Turkmen Irr LH(S)
    11 EE / BP4
    Command 4
    1 Turkmen Irr LH(S) Ally-general
    6 Turkmen Irr LH(S)
    7 EE / BP3


    Seljuk Sultanate of Rum, 1237 AD

    This army was used by Rob Brennan at the 2001 IWF Convention

    Command 1
    Seljuk CinC  Reg Cv(S)
    3 Askari Reg Cv(O)
    9 Turcomen Irr LH(S)
    1 Georgian Irr Cv(S)
    6 Seljuk archers Irr Bw(I)
    2 Crossbowmen Reg Bw(O)
    6 Baggage Irr Bg(I)
    22 Equivalent Elements

    Command 2
    Seljuk Sub Reg Cv(S)
    3 Askari Reg Cv(O)
    6 Turcomen Irr LH(S)
    4 Seljuk foot Irr Ax(O)
    5 Armenians & Franks Irr Kn(F)
    19 Equivalent Elements

    Command 3
    Turcomen Ally Irr LH(S)
    9 Turcomen Irr LH(S)
    6 Turcomen Irr Ax(O)
    16 Equivalent Elements

    NOTES: Basically the CinC's command is placed on one flank to agressively skirmish and attack the enemy flank. The sub-gen goes on the other flank to act as a threat (Kn deployed in column on the baseline) and skirmish. The Turkomans go in the middle (and should initially be in front of the Bg so if unreliable the enemy has to go through them to get at the Bg). Alternatively if the enemy has attacked through H(S) and created a fortress I use the turkomans to flank (risky I know, but how else are you gonna win it?). Sometimes I would instead place the turkomans on a flank (still overlapping the Bg though) and have the two reg cmds together.

    Incidentally the Cv(O) worked very well as when my LH were outnumbered they could support the LH or even adding one element to a group of LH means that it cannot be forced to conform by a larger group of skirmishers. The Cv were also in small enough groups that single element moves could be used to evacuate them if really threatened (never needed to at the comp though).-- Rob Brennan.



    Fatamid Egyptian 1020-40

    This is the list Drew Jarman used at the IWF in 2001. 

    Command 1
    Anushtegin- CinC Reg Cv(O)
    6 Berber Irr Ps(S) 
    3 Berber Archers Irr PS(O)
    8 'Abid Reg Bw(X/O)
    1 'Abid Reg Ps(O)
    4 Saririyya Reg Pk(I)
    1 Ahdath Irr Hd(O)
    2 Marine Reg Bw(O)
    2 Qumbariyya Reg Gal(O)
    20.5 Equivalent Elements

    Command 2
    Munqidh- Sub Reg Cv(O)
    6 Berber Irr Ps(S)
    3 Berber Archers Irr Ps(O)
    8 'Abid Reg Bw(X/O)
    1 'Abid Reg Ps(O)
    2 Lutat Macemen Reg Bd(X)
    2 'Zanj Reg Bd(I)
    21 Equivalent Elements

    Command 3
    Jamal ad-Din - Sub Reg Cv(O)
    2 Armenian Ghulam Reg Cv(O)
    8 Bedouin Irr LH(O)
    4 Berber Irr Cv(O)
    2 Turkish Ghulam Reg Cv(S)
    2 Mtd Dailami Ghulam Reg Ax(S)
    1 Mtd Dailami Ghulam Reg Ps(O)
    3 Ahdath Irr Hd(O)
    6 Baggage Irr Bg(I)
    18.5 Equivalent Elements

    Notes: Anushtegin al-Dizbiri was the Fatamid governor of Caesarea and the army commander in Syria.  He had to deal with an insurrection by Hassan b. Daghfal in Palestine and Sinan around Damascus.  Aleppo was also hostile under Salih b. Mirdas.  Anushtegin defeated Salih at the battle of Ukhuwana near Tiberias, drove Hassan into exile and defeated the Mirdassid Arabs near Shaizar. Jamal ad-Din b. Ammar was an emir that owned Badr al-Jamal, later a famous general and vizier.  The Arab Munqidh dynasty ruled Shaizar for much of the 11th and 12th centuries.  The presence of a Munqidh in this list however, is entirely conjectural.



    Fatamid Egyptian 1060 AD

    This is a list I have been using now for a few games- and Natcon in 2003.   Fatamid terrain can frustrate an opponent (it lacks Rv or H(S)).  I find its effective against Kn-armies and Central-Asian Cv/LH armies.  I pick a date close to 1066 AD in the hope of snaring Norman armies.  It struggles against larger foot armies.

    Fatamid List
    1060 AD

    Cmd 1

    1 reg Cv(O) CinC Amir Nasir al-Dawla ibn Hamdan
    3 reg Cv(S) Nasiriyya (Turks)
    2 irr Cv(O) Kitama Berbers "Khassa min al-Maghribi"
    4 irr LH(O) Banu Samin Bedouins 
    10 irr Ps(S) Berbers
    6 Baggage
    1 irr Hd(O) Ahdath
    27E / 15.5EE


    Cmd 2

    1 reg Cv(O) Sub Ildekuz al Ajami
    5 reg Cv(S) Turks
    4 irr Cv(O) Kitama Berbers
    4 irr Lh(O) Banu Tayy Bedouins
    1 irr Ps(O) Kitama Berber
    2 reg Bd(X) Lutat Macemen
    4 reg Ax(S) Dailami
    2 reg Ps(O) Dailami
    23 E / 21.5EE


    Cmd 3

    1 reg Cv(O) Sub Taj al-Muluk Shari
    12 reg Bw(X/O) al-'abid al-shira
    2 reg Bd(I) Zanj
    3 irrHd(O) Ahdath
    18 E / 16.5EE


    Fatamid 1167

    In 1167 the Fatamid wazir Shawar and King Amalric of Jerusalem allied to fight a Zanghid army led by Shirkuh.  The army is inspired by the occasional need to pry a corner-sitter out of their position.  It emphasies missile-power and shock-power at the expense of mobility.

    Cmd 1

    1 reg Cv(O) Sub-general
    2 reg Cv(O) Armenians
    2 irr Lh(O) Bedouins
    12 irr Bw(O) Armenians
    1 reg Art(O) 
    1 irr Hd(O) Ahdath
    18.5 EE / BP 6.5
    Cmd 2
    1 reg Cv(O) Shawar CinC
    2 reg Cv(O) Qaraghulams
    6 irr Lh(O) Bedouins
    8 reg Bw(X/O) DBE 'Abid al-shira
    3 irr Hd(O) Ahdath
    8 Baggage
    18.5 EE / BP 6.5
    Cmd 3
    1 reg Cv(O) Sub-general
    4 reg Bd(X) lutat maceman
    10 irr Wb(F) 'Zanj 
    3 irr Ps(S) Berbers
    4 reg Ps(O) 'Abid al-shira
    18.5 EE / BP 6.5
    Cmd 4 Crusaders
    1 irr Kn(O) Amalric Ally-general
    3 irr Kn(O)
    4 irr Sp(I)
    2 irr Bw(O)
    10 EE / BP 4



    Syrian 1155-57 AD

    Al-Malik al-Adil Nur ad-Din succeeded in unifying much of Syria and Jazira during the 12th C.  In the process he fought other Syrian, Seljuk, Byzantine, Frankish, Turkmen and Armenian opponents.  This list is for the period where Nur ad-Din, along with the Danishmend Yaghi-basan and recalcitrant Armenians attacked the territories won by the Seljuks of Rum on the northern Syrian border.

    The list is divided into 4 commands. 
    At the moment however, I am not happy with the structure and would prefer to blend the Cv in both commands- rather than concentrate it with Shirkuh.

    Command 1
    Shirkuh- Reg Cv(S) Sub-general
    6 Ghulam Reg Cv(S)
    7 Syrian Irr Cv(O)
    1 Bedouin Irr LH(O)
    2 al-ashair Irr Ps(O)
    11 Ahdath Hd(O)
    21.5 Equivalent Elements

    Command 2
    Nur ad-Din- Reg Cv(O) CinC
    6 Turkmen Irr LH(S)
    6 Jabaliyya Irr Ax(O)
    5 Ahdath Hd(O)
    15.5 Equivalent Elements

    Command 3
    Irr LH(S) Yaghi-basan- Danishmend Ally
    6 Turkmen Irr LH(S)
    7 Equivalent Elements

    Command 4
    Armenian Irr Kn(F) Ally
    5 Armenian Irr Kn(F)
    8 Armenian Irr Ax(O)
    3 Armenian Irr Ps(O)
    15.5 Equivalent Elements

    Notes: Two ally generals increase the risk of defection or unreliability but 4 pip dice are not to be sneezed at.  Asad al-Din Shirkuh was the Isfahsallar of Nur ad-Din's Syrian army at this time.  Shirkuh is perhaps better known as the uncle of Saladin. Artukid allies could be used instead of the Danishmends for an identical command.

    The Bedouin light horse and al-ashair are present for their annoyance factor.  The Ahdath add cheap bulk and in forgiving terrain, could close off flanks to opposing light horse.  The Jabaliyya and Armenian Ax(O) are intended to hold areas of RGo.

    The sharp edge of the army is the Cv(S) and Kn(F) that will have to be supported by the Cv(O) and LH(S) to succeed.

    On no account should Nur ad-Din be committed into melee!  He is Cv(O) to remind you of this imperative.



    Ayyubid Army

    This is a difficult army to design a list for as the majority of its troops are relatively expensive.  It is basically a Cavalry army with some LH and Bw support.  There is no real heavy infantry or shock troops to dig-out a recalcitrant opponent.

    Cmd 1
    1 Reg Cv(S) Sub-General
    5 Reg Cv(S) Mamluks
    3 Reg Cv(O) Syrians
    3 Irr LH(S) Turkmens
    2 Irr LH(O) Bedouins
    4 Irr Ax(O) Jabaliyya
    2 Irr Ps(O) Al-Ashair
    19 EE

    Cmd 2
    1 Reg Cv(S) Sub-General
    5 Reg Cv(S) Mamluks
    3 Reg Cv(O) Kurds
    3 Irr LH(S) Turkmens
    2 Irr LH(O) Bedouins
    4 Irr Ax(O) Kurds
    2 Irr Ps(O) Al-Ashair
    19 EE

    Cmd 3
    1 Reg Cv(S) Commander-in-Chief
    12 reg Bw(O) Abid Archers
    1 Irr LH(O) Bedouins
    3 Irr Hd(O) Syrian Ahdath Militia
    15.5 EE



    Ghaznavids

    Ghaznavids are not a good tournament army, as they find it difficult to contest table-top.  The army is high quality but the small size makes it liable to implode under pressure. 

    The list I used at NICon (2003) is as follows. 

    Command 1

    Hajib K'thon ad-Din Reg Cv(S) CinC
    2 Palace Ghulams Reg Cv(S)
    2 Ghulams Reg Cv(S)
    1 Ghulam Reg Cv(O)
    8 Hindu Irr Bw(I)
    3 Turk Irr LH(S)
    2 Arab Irr LH(O)
    19 EE/ BP 6.5
    Command 2
    Rukn ad-Din Reg Cv(S) Sub
    2 Ghulam Reg Cv(O)
    3 Elephants Irr El(O)
    4 Dailami Reg Ax(S)
    2 Dailami Reg Ps(O)
    2 Afghan Irr Ax(X)
    13EE / BP 4.5
    Command 3
    Boz Aba Reg Cv(S) Sub
    1 Ghulam Reg Cv(O)
    6 Ghulam REg Cv(S)
    3 ARab Irr LH(O)
    6 Ghaznavid Reg Sp(I)
    3 Ghaznavid Reg Ps(O)
    18.5EE / BP6.5