Muslim Armies of the Crusading Era |
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The Seljuqs of Rum are the most popular Seljuq variant, being able to utilise a small (but useful) strike force of Kn. This gives the army more punch than other variants. The list is based on Kevin Donavon's input. Command 1 Seljuq CinC Reg Cv(S)Command 2 1 Seljuq Reg Cv(S) SubCommand 3 1 Seljuq Reg Cv(S) SubCommand 4 1 Turkmen Irr LH(S) Ally-general This army was used by Rob Brennan at the 2001 IWF Convention Command 1
Command 2
Command 3
NOTES: Basically the CinC's command is placed on one flank to agressively skirmish and attack the enemy flank. The sub-gen goes on the other flank to act as a threat (Kn deployed in column on the baseline) and skirmish. The Turkomans go in the middle (and should initially be in front of the Bg so if unreliable the enemy has to go through them to get at the Bg). Alternatively if the enemy has attacked through H(S) and created a fortress I use the turkomans to flank (risky I know, but how else are you gonna win it?). Sometimes I would instead place the turkomans on a flank (still overlapping the Bg though) and have the two reg cmds together. Incidentally
the Cv(O) worked very well as when my LH were outnumbered they could support
the LH or even adding one element to a group of LH means that it cannot
be forced to conform by a larger group of skirmishers. The Cv were also
in small enough groups that single element moves could be used to evacuate
them if really threatened (never needed to at the comp though).-- Rob Brennan.
This is the list Drew Jarman used at the IWF in 2001. Command 1
Command 2
Command 3
Notes: Anushtegin
al-Dizbiri was the Fatamid governor of Caesarea and the army commander
in Syria. He had to deal with an insurrection by Hassan b. Daghfal
in Palestine and Sinan around Damascus. Aleppo was also hostile under
Salih b. Mirdas. Anushtegin defeated Salih at the battle of Ukhuwana
near Tiberias, drove Hassan into exile and defeated the Mirdassid Arabs
near Shaizar. Jamal ad-Din b. Ammar was an emir that owned Badr al-Jamal,
later a famous general and vizier. The Arab Munqidh dynasty ruled
Shaizar for much of the 11th and 12th centuries. The presence of
a Munqidh in this list however, is entirely conjectural.
This is a list I have been using now for a few games- and Natcon in 2003. Fatamid terrain can frustrate an opponent (it lacks Rv or H(S)). I find its effective against Kn-armies and Central-Asian Cv/LH armies. I pick a date close to 1066 AD in the hope of snaring Norman armies. It struggles against larger foot armies. Fatamid List
Cmd 1 1 reg Cv(O) CinC Amir Nasir al-Dawla ibn Hamdan
1 reg Cv(O) Sub Ildekuz al Ajami
1 reg Cv(O) Sub Taj al-Muluk Shari In 1167 the Fatamid wazir Shawar and King Amalric of Jerusalem allied to fight a Zanghid army led by Shirkuh. The army is inspired by the occasional need to pry a corner-sitter out of their position. It emphasies missile-power and shock-power at the expense of mobility. Cmd 1 1 reg Cv(O) Sub-generalCmd 2 1 reg Cv(O) Shawar CinCCmd 3 1 reg Cv(O) Sub-generalCmd 4 Crusaders 1 irr Kn(O) Amalric Ally-general Al-Malik al-Adil Nur ad-Din succeeded in unifying much of Syria and Jazira during the 12th C. In the process he fought other Syrian, Seljuk, Byzantine, Frankish, Turkmen and Armenian opponents. This list is for the period where Nur ad-Din, along with the Danishmend Yaghi-basan and recalcitrant Armenians attacked the territories won by the Seljuks of Rum on the northern Syrian border. The list is
divided into 4 commands.
Command 1
Command 2
Command 3
Command 4
Notes: Two ally generals increase the risk of defection or unreliability but 4 pip dice are not to be sneezed at. Asad al-Din Shirkuh was the Isfahsallar of Nur ad-Din's Syrian army at this time. Shirkuh is perhaps better known as the uncle of Saladin. Artukid allies could be used instead of the Danishmends for an identical command. The Bedouin light horse and al-ashair are present for their annoyance factor. The Ahdath add cheap bulk and in forgiving terrain, could close off flanks to opposing light horse. The Jabaliyya and Armenian Ax(O) are intended to hold areas of RGo. The sharp edge of the army is the Cv(S) and Kn(F) that will have to be supported by the Cv(O) and LH(S) to succeed. On no account
should Nur ad-Din be committed into melee! He is Cv(O) to remind
you of this imperative.
This is a difficult army to design a list for as the majority of its troops are relatively expensive. It is basically a Cavalry army with some LH and Bw support. There is no real heavy infantry or shock troops to dig-out a recalcitrant opponent. Cmd 1
Cmd 2
Cmd 3
Ghaznavids are not a good tournament army, as they find it difficult to contest table-top. The army is high quality but the small size makes it liable to implode under pressure. The list I used at NICon (2003) is as follows. Command 1 Hajib K'thon ad-Din Reg Cv(S) CinCCommand 2 Rukn ad-Din Reg Cv(S) SubCommand 3 Boz Aba Reg Cv(S) Sub |
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